
( アレシア・アルラシア, Areshia Arurashia ?) Arecia Al-Rashia's leitmotif.

Plays after defeating Qun'mi in " The Akademeia Liberation" and a slower version with vocals is the background theme for Akademeia in Chapter 8. ( 死に方の選び方, Shinikata no Erabikata ?) An arrangement of "The Quiet Bloodbath". ( クリスタルの使徒, Kurisutaru no Shito ?) Plays during the confrontations with Qun'mi in " The Akademeia Liberation" and Nimbus in " Operation MA Demolition", and when Bahamut ZERO is summoned during " The Battle of Judecca". ( 戦-一騎当千, Ikusa - Ikkitōsen ?) Battle theme for standard random encounters. ( 鋼の腕, Hagane no Kaina ?) Plays as the Overworld theme for Militesi territory. Plays during the sequence in " The Battle of Judecca" mission where the party encounters Sanzashi and his Flyvern. ( 浄火, Jōka ?) Arrangement of "We Have Arrived". ( 深淵の恐怖, Shin'en no Kyōfu ?) Plays as the Overworld theme for Lorican territory and during encounters with grotesque creatures like Freaks and Dracobaltians. After completing The Kingdom's Final Hours mission in Chapter 7, it then becomes the background theme for Akademeia. ( 炎の翼, Honō no Tsubasa ?) Plays during RTS missions and narration scenes. Three Hours of Fate) Plays during the start of the The Akademeia Liberation mission in Chapter 1 and when Machina and Rem revive Class Zero for the final boss battle.

Plays during the second cinematic introduction before the title screen, where the Militesi invasion of Rubrum begins and Class Zero announces their arrival.

( 我ら来たれり, Warera Kitareri ?) The main theme. The Time of Creation) Plays during the first cinematic introduction before the title screen, where Diva recites the prologue of Orience. The official English names come from the Japanese iTunes.
